Lucius II: The Prophecy
Release date
February 13, 2015
Microsoft Windows, Linux

Lucius II: The Prophecy is a 2015 psychological horror stealth video game developed by Shiver Games. The game takes place following the events of the first game and sees Lucius exploring both St. Benedict Memorial Hospital and a small town named Ludlow in order to fulfill his prophecy of being the antichrist while racing to stop Isaac, another antichrist, from stopping him.

Unlike the first entry in the Lucius series, Lucius II allows players to freely roam around the game world, orchestrating deadly traps in any way they see fit as opposed to the linear restrictions of the original title. Reception, both critical and from various users on the video game platform Steam, was mixed-negative. Criticism was mostly aimed at the faulty AI and glitches, which broke the game at times and devalued its open-ended nature. Its sequel and the last entry in the Lucius series, Lucius III was released on December 13th, 2018.

Gameplay[edit | edit source]

The first area the player encounters in Lucius II

Trying to tackle criticisms levied at the original, Lucius II is far more open-ended than its predecessor. Although the objectives rarely ever have more than one solution, the environment surrounding those objectives is free for the player to roam around in and interact with. Each level is filled with NPCs that the player can kill at their leisure. Murder is done by either interacting with the environment, poisoning food items, using supernatural powers (such as Telekinesis or Mind Control) to manipulate the environment or kill multiple people using tools only accessible through the powers. Killing will grant the player points in order to level up and obtain supernatural powers. Additionally, each level has hidden bobbleheads in the form of a devil that will also grant the players points to level up their powers. While wandering around the environment, players can find three different types of liquid. Water allows a current of electricity to flow in any way the player chooses, while gasoline helps spread fires, and green slippery liquid allows players to create slip traps. The player can also find combinable objects (e.g. Donuts and poison to make Poisoned Donuts) to make combined objects.

Each environment is split-up into two categories: normal and restricted. While the player can wander around normal areas unscratched, restricted areas will force the player to either kill the guards blocking their way or sneak around them. While interacting in normal areas, the player has to be cautious with how they act around guards. Doing any suspicious activities will cause the guards the chase after the player and, if the player is caught, arrest them. If a player is arrested -- in or out of restricted areas -- they will be able to stun the guard arresting them for a brief amount of time. This provides the player with ample time to run away or attack their pursuer, stopping them from being a problem.

After finishing each level, the player will be assigned a grade based on how their playstyle was. The more dangerous scenarios they pull off, the higher their rank will be.

Plot[edit | edit source]

Following the events of the first game, Lucius Wagner (now a 7-year-old) is taken to St. Benedict Memorial Hospital as the adults fear the acts of brutal violence witnessed at the Dante Manor have left him traumatized. Detective McGuffin, still piecing together the Dante Manor case, finally realizes that Lucius was behind it. He is then visited by Lucifer, who persuades McGuffin into further helping Lucius by telling him that it's all "part of God's plan".

After six months without a single visit from Lucifer, Lucius's powers start to wane until they mysteriously disappear. His fears of abandonment suddenly vanish when he gets to urge to attack a nun, which results in him being assigned to shock therapy. Just as he is about to be zapped for the first time, he manages to regain his strength, instantaneously killing the doctors performing shock therapy on him.

Lucius makes his way down the hospital's floors, picking off the staff, visiting dead or mentally unstable patients who used to be his followers prior to attacking the nun, and killing the nun by smothering her with a pillow as she sleeps. While continuing to make his way through the hospital, Lucius finds out that he's not the only son of the devil and that another antichrist, Isaac, is making quick moves in the nearby town of Ludlow. Making his way to the bottom, Lucius discovers that Charles Wagner (his "father" and last target during his Dante Manor days) survived, quickly killing him in order to help regain more of his powers.

Lucius and McGuffin quickly make their way to Ludlow to find that Isaac is trying to sound the trumpets of revelation and has already managed to sound the first one by managing to burn the cornfields. Trying to catch up, McGuffin drives Lucius to a water plant where they drop pesticides into the water, causing the third trumpet to sound right as Isaac gets the second one. The duo then proceeds to shut down a power plant in order to cause the fourth trumpet to ring.

In order to cause the fifth trumpet to ring, Lucius frees Locusts from a nearby facility. Following this, Lucius finds Isaac torturing some townfolk using his powers. He exploits his aversion to salt by throwing a can of salt at him and returns to Ludlow. By this point, the National Guard has arrived to respond to the chaos caused, initiating martial law and forcing the civilians to evacuate. As four of the guards represent the sixth trumpet, Lucius kills them. Lucius initiates a search for an angel that will sound the seventh trumpet but, during the process, finds a resurrected Isaac. Using a nearby shotgun, he once again defeats him.

Lucifer arrives to give Lucius the Sacred Scroll, which will cause further chaos when opened. McGuffin arrives with a hijacked bus and picks up Lucius, setting up the events for Lucius III.

(As an easter egg, the game's developers and Lucifer are on the bus. The player can kill them if they choose to, but this has no effect on the plot)

New features[edit | edit source]

  • 3D Splatter adventure sandbox that continues the story of the original game.
  • Over 100 potential victims.
  • Lucius can now explore a vast five story hospital and the small town of Ludlow.
  • Homage to the classic horror movies. You can find references to different titles all over the game.
  • Create your truly own unique traps by using a complex combination system and various tools.
  • Each level is its own sandbox where you can decide when, how and who to kill.
  • Create your own unique Lucius by choosing your favorite supernatural abilities.

In a recent August 2015 update, an extras option was added that appears after first playthrough. It includes the ability to:

  • Replay specific levels
  • Change difficulty settings on the game
  • Change Lucius's clothes during gameplay

Chapters[edit | edit source]

The game is separated into a tutorial, two Chapters (each consisting of 5 levels) and a short epilogue.

In the Dream Again, We Learn[edit | edit source]

The tutorial teaches Lucius how to use the new gameplay mechanics introduced in this game.

Chapter 1[edit | edit source]

This chapter takes place in the St. Benedict Memorial Hospital.

  1. The Prophecy
  2. We Will Have Nun of That
  3. Information is Power
  4. No Loose Ends
  5. One Last Visit

Chapter 2[edit | edit source]

This chapter takes place in Ludlow.

  1. People of the Corn
  2. Spreading the Joy
  3. Lights Out
  4. The Confrontation
  5. Angels and Demons

Epilogue[edit | edit source]

Gameplay is limited to murdering the developers and Lucifer.

List of Pop Culture references[edit | edit source]

(The '*' symbol represents items on this list that might be indirect pop culture references)

  • In the starting area, players can find an inflatable beach ball similar to the one featured in the first Lucius. If the player chooses to inspect the ball, they'll learn that the ball is, in fact, a callback to both the original game and popular YouTuber PewDiePie's playthrough of it (in which he nicknamed it 'Bengt the Ball').
  • As Lucius turns puts 'seeds of evil' into the youngling babies, a vision of what evil they will do appears as a newspaper article. The four featured are: Jason Voorhees (from the Friday the 13th series), Freddy Kruger (from the Nightmare on Elm Street series), Jeffrey Dahmer (real-life serial killer; accuracy notes: he was born in 1960 and in Ohio) and Jame Gump ("Buffalo Bill" from Silence of the Lambs).
  • The Ludlow cornfields are possibly a reference to the film series Children of the Corn. To further this theory is the fact that Lucius II's main antagonist, Isaac, shares the name of the antagonist from the first Children of the Corn movie.
  • In Level 1, Chapter 1, players can find the phone number of a patient named Maria (her number is 555-0134) in a room accompanied by another patient. Should the player successfully manage to call the number, Maria will be heard saying "this is Maria and my tits are gonna rot off" on the other end, a reference to the 1999 film Fight Club. Doing this will unlock the 'Call Maria' achievement.
    • The exact same room also contains references to Se7en and Stanley Kubrick's 1980 masterpiece The Shining.
  • In Level 1, Chapter 2, players can find a mechanic named Red Foreman, who, curiously enough, shares a name with the father of Eric Forman, a character from the 2006 American sitcom That 70s' Show.
    • Exploring a bit in Level 1, Chapter 2 will reveal a bank. Once inside, players will find an NPC named Joseph who, while talking to one of the bankers, can be heard saying "what I can do is to put my foot in your ass", a famous quote stated by Red Forman in That 70s' Show.
  • *When the first level has been completed, a newspaper is shown. The editor is named "H.P Baxxter", which could be a reference to the frontman of the techno band "Scooter", who shares the same name.
  • In Level 1, Chapter 2, the shop in which players can complete the objective of finding a bible is named Mushnik's, a reference to the 1986 Horror/Comedy Musical Little Shop of Horrors.

Reception[edit | edit source]

Aggregate Scores
Aggregator / Score
Metacritic 48
Steam Mixed
Review Scores
Hooked Games 70
Riot Pixels 56 51
3DJuegos 50 40
Game Revolution 40 35
CD-Action 30

Lucius II holds a Metacritic score of 48 based on scores by 10 separate critics and a Mixed status on Steam based on 1,075 User Reviews. Jonathan Irwin of Hooked Games was the most positive about it, referring to it as a "guilty pleasure". The most common criticism of Lucius II was the AI, which broke the game for some. Adam Smith, writing for Rock Paper Shotgun, referred to the game's objectives as "(...)irritating and aimless". The game ranked #8 on YouTuber RabidLuigi's Worst of 2015 list.

Gallery[edit | edit source]

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